Only two players played today, the other two had to cancel on short notice. Due to public demand, I ran a session nonetheless.
This week’s characters:
- Tapio of Gareth, human fighter (lvl 2), 1155 XP
- Dargoth the Daring, human fighter (lvl 3), 1230 XP
Roderick and La Fleur stood behind and attempted to identify a few of the recently looted potions, while Tapio and Dargoth explored further. Dargoth drank one of the Orcish healing potions they had gotten from Erbert Domian, and felt healed, but also grew a greasy moustache.
They had been warned that Orcish Healing potions had side effects, which are rolled for on a d10 table.
First, they entered a large paltry, with a lot of shelfs, buckets and barrels. On the far side of the paltry, Dargoth noted a glistening piece of jewelry hovering in the room, which he considered odd but decided not to investigate.
Next, they went into a large hall. They heard a clanking and banging, as if from wood hitting metal, but assumed it just a door. The hall was wide open, as large parts of the ceiling had collapsed. Dargoth still opened the large door to the outside courtyard, hoping to let some more light in (but not much did).
Afterwards, he opened a tapestry that was flapping in the wind and stared into the maw of a wolf! Tapio immediately jumped to attack, but despite them all hitting the wolf, their attacks seemed to cause no damage but superficial scraps. Tapio shouted ‘Werewolf, run for your life!’ and the three mercenaries Alrik, Torben and Perainos immediately fled.
Dargoth felt lucky though and grappled the wolf, assuming it would still need to breath air. Thanks to a potion of giant strength he had drunken earlier, he succeeded and, after some tussling, Tapio managed to bind the held wolf.
During interrogation, in which the wolf could only give signs for ‘yes’ and ‘no’, they figured out that this werewolf could no longer change into human form and decided to bring it to La Fleur for treatment. Tapio looked for silver cutlery, but only found a silver quill, with which Roderick was to keep the wolf in check.
Afterwards, they quickly glanced in the three remaining smaller chambers, which were probably servant dorms, and found an engraved piece of wood:
A red gift in a white case.
A white case with no hinge.
Made in the dark. Ah, what a delight.
To find, to hold, to open.
When the other gifts are gone.
They did not dawdle here, though, fearing that Dargoth strength potion would wear off. Instead, they rushed into the kitchen, which was a horrible mess and stank like hell. Large holes dotted the north wall. Both Tapio and Dargoth agreed this looked like the work of rats. Nonetheless, Tapio decided to search for valuables, and finally found the silver cutlery hidden in the stove!
Of course, this was not due to old adventures hiding their treasure in strange places, but because the cook attempted to forge a weapon against the werewolf. Ahem. Good that my players fill in the blanks whenever they show up.
Greedy, Tapio tried to find even more treasure, despite squeaks and trippling from the holes. Suddenly, he found himself facing eleven large rats! After a bloddy battle, the rats withdrew after their leader, the Nimble Rat, had recognized Tapio as the Slayer of Rats!
OK. This was a rather humouros intervention, as Tapio’s player had said his character would have a lot of experience with fighting rats, and slew seven of them with eight strikes, only missing the eight attack, which lead to the assumption that this must be some kind of rat champion.
Tapio wanted to investigate the well in the kitchen as well, trying to yank the bucket up. Something down in the well yanked harder though and almost drew Tapio in, if it had not been for Dargoth’s swift reaction and giant strength.
After securing the well with the stove, the group returned to La Fleur and Roderick to rest. Here, we stopped a little early, as I felt extremely tired. Both Tapio and Dargoth reached third level and I am curious to see what they will choose as additional power for their class.