[Actual Play] Adventuria Open Table Chat Game, 2018-07-17

This week ended in an catastrophe, with nearly everyone rather disappointed.

  • Roderick Clearwater (lvl 3), human rogue, 1124 XP
  • Tapio of Gareth, human fighter
  • Noggin, Thorwalian War-Cleric of Swafnir 112 XP
  • Dargoth the Daring, human fighter (lvl 3), 1763 XP
  • La Fleur (lvl 3), human wizard, 1201 XP

The group rested, with seemingly everyone reunited.

In reality, Tapio had been replaced by a Doppelganger who had tricked him into entering one of the cells. I did not think it would cause a lot of problems, as the players had announced they were returning there to free the prisoner, and I had Tapio’s player simply play the Doppelganger.

During the rest, Dargoth was target of several accidents, and finally had enough of it: He set the whole ruin afire, and the whole group left. After the next rest, Tapio was suddenly gone, with only the tracks of a giant snake remaining. The group rushed back to the ruins, but found only Tapio’s corpse in one of the cells. The wyfwolf and the prisoner had perished in the other cells.

Afterwards, Dargoth attempted suicide by wrestling with a kraken beneath the kitchen and diving through the exit afterwards, but extremely well medical aid by La Fleur saved him. The group returned with a horribly broken Dargoth to Lowangen. They also carried Tapio’s corpse all the way, to ensure his proper burial (which even Black Jandora attended).

While Dargoth tried to drown his sorrow in alcohol, the other’s attempted to identify the loot, of which only a little was magical:

  • When you identify the throwing knife, you always get the ID of the spell ‘Magic Missile’.
  • The piece of wood has some kind of spatial magic that twists within itself.
  • The axe has a strong affinity to water and wind, when you touch it, you feel as if a wave washed over you.

They sold the throwing knife to the Grey Staves, but kept the axe and the piece of wood, as La Fleur was curious what they might do and did not trust the Grey Staves to handle them properly.

Also at the Grey Staves, they met Noggin, an old aquaintance of Agdan Dragenfeld who decided to join them.

Noggin had a short adventure before meeting the rest of the group, where he investigated a severe lack of beer just before the carnival. He found it was caused by another group of adventurers with to much money on their hands, who intended a prank and paid him with some liquor not to reveal anything.

When the other party revealed their prank and offered the whole beer for free for all attendants at the carnival, La Fleur got extremely suspicious, and could only be talked down by Noggin.

The next day, they set out together to find the hair of a nymph for the witches, hoping to find a pure spring in the Finsterkamm.

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